This was a test terrain level I made in Unreal 3. I apologize for the poor quality video. FRAPs hates me, and I had to resort to an alternative capture method...unfortunately, its very low quality. But for what it's worth, here's my stab at replicating the arid, rocky terrain of Gansu province in northwestern China.
Monday, August 25, 2008
Subscribe to:
Post Comments (Atom)
No comments:
Post a Comment