





For review as to poly count, and how efficient the mesh is in general. I realize that some of the models are a bit dense in the wireframe, and this should probably be cut back a bit for import into the engine.
Poly Counts:
Elevator Frame: 1688 tris
Pole: 1318 tris
Lift: 680 tris
Frogbot: 32784 tris (!)
Robot: 2558 tris
Massive Weapon: 29544 tris





