Sunday, September 7, 2008

Mesh-on-Shaded Views of Recent Models







For review as to poly count, and how efficient the mesh is in general. I realize that some of the models are a bit dense in the wireframe, and this should probably be cut back a bit for import into the engine.

Poly Counts:

Elevator Frame: 1688 tris
Pole: 1318 tris
Lift: 680 tris

Frogbot: 32784 tris (!)

Robot: 2558 tris

Massive Weapon: 29544 tris

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